One app. Both stores.

iOS and Android from one codebase. Built by seniors, shipped to both stores.

Yarify builds mobile apps for iOS and Android with React Native or Flutter, so one senior team ships one codebase to both stores. A new app starts with a free scoping call, a written scope and one fixed quote; if our estimate on that fixed scope is wrong, the extra hours are ours. Existing apps get a monthly team with 2 weeks' notice. You own the code, the developer accounts and the IP.

Idea to App Store, in five pictures

  • Written scope

    Screens, roles, integrations

  • One codebase

    iOS and Android together

  • Weekly builds

    On your phone via TestFlight

  • Store launch

    Review handled by us

  • You own it

    Repo, accounts and IP

What we build for phones

  • New product apps

    An MVP in both stores, scoped to what teaches you something from real users.

  • Companion apps

    A mobile front for the web platform you already run, on the same API and accounts.

  • Field and internal apps

    Offline-first forms, scanning, photos and sync for teams that work away from a desk.

  • Apps that stalled

    Crashing builds, rejected releases, an abandoned codebase. We audit it and get it shipping again.

Mobile product interface designs laid out on a screen

Two native apps vs one cross-platform app

For most products, one shared codebase is the better trade. We say so on the call when it isn't.

Separate Swift and Kotlin apps

  • Two teams, two codebases
  • Every feature built twice
  • Releases drift apart
  • Right for heavy 3D, AR or deep OS work

React Native or Flutter

  • One senior team
  • Most code shared across iOS and Android
  • Both stores on the same release
  • Native modules where a feature needs them

How a new app gets built

  1. Free scoping call · Before kickoff

    30 minutes with the engineer who would build it.

  2. Scope and fixed quote · Week 1

    Screens, user roles, backend, store requirements and what is out.

  3. First build on your phone · Weeks 1–3

    Navigation, auth and a TestFlight or internal-testing build.

  4. Weekly builds · Weekly

    Every week a new build you can tap through, not a status report.

  5. Hardening and store review · Before launch

    Crash reporting, analytics, privacy labels and both store submissions.

  6. Handover or keep going · After launch

    Documented handover, or a monthly team with 2 weeks' notice.

Our default mobile stack

LayerDefault choice
AppReact Native with Expo, or Flutter. See React Native vs Flutter
LanguageTypeScript or Dart
BackendNode.js / TypeScript, Java Spring Boot or Python, with PostgreSQL or MongoDB
PaymentsApp Store and Google Play billing, or Stripe where store rules allow
ReleasesCI builds, TestFlight and Play internal testing, over-the-air updates where allowed
MonitoringCrash reporting and product analytics from the first build

Fixed price on a fixed scope.

A new app gets one written scope and one fixed quote. If our estimate on that scope is wrong, the extra hours are our cost. Changes you request are quoted separately first. Ongoing work runs on a monthly team with 2 weeks' notice.

  • The developer accounts are registered in your company's name
  • You own 100% of the code and IP from the first commit
What a mobile app costs

Mobile-first products we shipped

Web products designed for the phone first, on the same TypeScript stack our apps use.

Questions buyers ask us

How much does it cost to build a mobile app?

Market surveys put a simple app at roughly $25k–$60k, a typical product app at $60k–$150k and complex apps above that. A cross-platform build usually costs less than two native apps. We quote one fixed price after a free call. See the mobile app development cost guide.

React Native or Flutter: which do you recommend?

Both are production-ready. React Native fits teams already on React and TypeScript and shares code with a web app. Flutter gives pixel-identical UI and strong performance for custom interfaces. We recommend one on the call based on your team and product. See React Native vs Flutter.

How long does mobile app development take?

A focused first version typically takes 10–16 weeks from signed scope, plus store review. You get a build on your phone within the first few weeks and a new one every week. Heavy integrations, offline sync or regulated data add time, and the quote says so upfront.

Do you handle App Store and Google Play submission?

Yes. We prepare store listings, privacy labels, review notes and test accounts, and submit both apps. The developer accounts are registered in your company's name, so the apps and their reviews belong to you.

Can you take over an existing mobile app?

Yes. We start with a code audit: build from a clean machine, dependency and SDK versions, crash data and store status. Then you get a fixed quote for the fixes, or a monthly team if the work is open-ended.

Do you build the backend too?

Yes. Most apps need an API, authentication, a database, push notifications and an admin panel. We build them in the same project, deployed to your own cloud account, so one team owns the whole product.

Tell us the app. Get a price that will not move.

A free 30-minute call with the engineer who would build it, then a written scope and one fixed quote.

Tell us what you're building

Prefer to talk? Pick a 30-minute slot.

sales [at] yarify.tech WhatsApp Telegram